Race Results

Legends #3

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On this page:

     2008

     Legends Racing

     Race Tips For Fans

     Legends 101:  How Races are Run

 

 

 

 

Photo by Mercedes 403-590-6021

 

2008     #3 Racing Team

After 10 successful years racing a Legends car, we've decided it's time for a change.  Thank you to fans, crew and sponsors for sticking with us over the years!

Stay tuned for the next step in Brent's racing career.

 

Previous Years

 

Legends Racing

Want to keep up with Legends Racing and The Chase for the Cup Series this year?  Here are some links:

Legends Cars of Alberta

Legends Racing Highlights and Points Standings 

Legends Racing Teams

Legends Racing Schedule

 

Race Tips for Fans

If you are out to the track this year to watch any racing, consider these tips:

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Bring layers of clothes and blankets along with you - it can get quite cool in the evening.

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Earplugs are a good idea.

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The Race City (Calgary) announcers broadcast the race on radio channel 88.5 FM, and the Auto Clearing Motor Speedway (Saskatoon) announcers broadcast the race on radio channel 103.9 FM - bring a portable headset radio.

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The stands are bleacher style.  You can add to your comfort by bringing a portable bleacher chair with some seat padding and a back on it.

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How Races are Run

Each driver Qualifies by going out on the track for 2 laps, the best of which is their qualifying time.  If time won't allow drivers on the track alone, they may go out several at a time for 5 laps, the best of which is their qualifying time.

Depending on the race track's schedule for the event, there may be 1 or 2 heat races.  And, depending on car count each heat race may be split into multiple groups.  Drivers are lined up in order of qualifying times (fastest to slowest), but split into alternating groups.  Legends divisions (Pro, Semi-Pro, Masters) are not considered in setting the line-ups.

The starting grid for Heat 1 is 50% inverted.  Heat 2 starting order has no inversion.  Heat races are usually 15-20 laps each.

Qualifying and heat race results are used to determine the starting order for the main event(s) -  there are no points for the drivers.

If there are too many cars for a single main event, those with the worst performance in qualifying and heat race(s) participate in a B-Main.  The top 3 (or a number determined by the race director) finishers of the B-Main can advance to the tail of the A-Main starting grid.

The A-Main starting grid is set based on the performance of each driver across qualifying and heat race(s).  Then the top 1, 2, 3, 4, 5 or 6 positions are inverted based on a random dice roll.  Main events are usually 40-50 laps.

Points are only awarded for main events.  Each Legends division (Pro, Semi-Pro, Masters) is awarded points as if they were the only cars on the track.  Example: 1st Semi-Pro gets 100 points even if he/she was 5th place overall. 

Points:

A-Main

1st 100   15th 68
2nd 97 16th 67
3rd 94 17th 66
4th 91 18th 65
5th 88 19th 64
6th 86 20th 63
7th 84 21st 63
8th 82 22nd 62
9th 80 23rd 60
10th 78 24th 59
11th 76 25th 58
12th 74 26th 57
13th 72 27th 56
14th 70 28th 55

 

B-Main

4th place finisher (or the first finisher not to advance to the A-Main) gets 50 points, then down by 1 point per position.

 

Chris torquing the wheels.

Blaine filling the gas tank.

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Racing or sponsorship enquiry?   brent@RaceIT.ca
Web site suggestion?   webmaster@RaceIT.ca
Last modified:  March 16, 2009
Copyright © 2000-2009 RaceIT Ltd.
Web site developed by:  Brent Hackl
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